Juna SalviatiThe quantum (a)muse(ment) #3: random numbers in an intervalWhat if we use Grover to generate random numbers in an interval?Jul 7Jul 7
Juna SalviatiThe quantum (a)muse(ment) #2: mastering random numbers generationIs it possible to design a quantum circuit to generate random numbers in custom intervals?May 19May 19
Juna SalviatiThe quantum muse: harnessing randomness for artistic creationIntroducing quantum computing in generative art is (theoretically) easier than you thinkApr 28Apr 28
Juna SalviatiGoing quantum: using Grover’s algorithm to generate worldsFormalizing the algorithm to generate worlds from a set of rules as a SAT problem opens the solution to a “quantum twist”Apr 4Apr 4
Juna SalviatiTrying to bridge the gap between WFC “Even Simpler Tiled Model” and CSP propositional rules“Even Simpler Tiled Model” (ESTM) leads to an interesting question about rules properties (article also posted on…Sep 21, 2023Sep 21, 2023
Juna Salviati“The late night tinkering projects #17: Game of Life”Gist: https://gist.github.com/antigones/66825f8dfbfc11333588a583abde4279 💡Apr 23, 2023Apr 23, 2023
Juna SalviatiSolving river crossing puzzles with reinforcement learningLet’s use machine learning to solve the famous “wolf, goat, cabbage” river crossing puzzle. Full source code…Jan 21, 20231Jan 21, 20231
Juna SalviatiMaking art through art: a ML approach for generative artPerforming generative art with Tensorflow and a GANJul 6, 2022Jul 6, 2022
Juna SalviatiMaze generation with Variational AutoencodersAn experiment about how to use Variational Autoencoders and TensorFlow to generate mazes.Feb 1, 2022Feb 1, 2022
Juna SalviatiMaze generation by site percolation with PythonWhat do a liquid filtering through a porous material and a maze have in common?Nov 5, 2021Nov 5, 2021